ONE gradle build error "fix" I've found to work is to delete the "intermediate" folder in your project. Some folk online suggest deleting the "saved" folder too, perhaps try that if only deleting intermediate works. As always, maybe you'll have to rebuild shaders and lighting after doing this! wahhh
I've encountered hangs at these two percentages now - looking at the task manager, it seems like shaders are being recompiled, I think if you're patient and wait a long time (like more than 15 mins, maybe 30 mins) it might actually eventually load.... However if you're not, like me - for the 39% case, I found online that the "solution" is to rename the "Config" folder within your game project to "Config_Old" or something else. That should get the editor loading up fully. However it does wipe all of your project settings, so I think you'll either have to copy those back in, or load a preset or just make sure you set them all again! Frustrating stuff!
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